Kinematics and rates of change
The kinematic chain
- Displacement, velocity and acceleration are linked by calculus in both directions:
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Each part:
- — displacement, position relative to a starting point (metres)
- — velocity, the rate of change of displacement (m s−1)
- — acceleration (m s−2)
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Each integration needs a constant, and each constant needs its own condition.
Displacement versus distance
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Displacement is a signed quantity — it can be negative, meaning the object is on the other side of the origin.
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Distance travelled is always positive and counts every metre covered, including any doubling back.
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They differ whenever the object changes direction, which happens when and the velocity changes sign.
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To find total distance travelled:
- Find the times when inside the interval.
- Split the integral at each of those times.
- Take magnitudes and add.
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This is exactly the same procedure as finding area when a curve crosses the -axis — and for the same reason.
Velocity versus speed
- Speed is the magnitude of velocity: .
- A velocity of m s−1 is a speed of 8 m s−1 in the negative direction.
- The object is momentarily at rest when , which is also where it may turn around.
Distance as an area
- is the area under the velocity–time graph, and it gives the displacement over that interval.
- Total distance is the area counted positively on both sides of the time axis.
- Similarly gives the change in velocity.
Reading the initial condition correctly
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"Initially at rest" means when .
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"Starts from the origin" means when .
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"Initially 5 m from the origin" means when .
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The warning from the 2025 report, in full: "In Question Two (d), a kinematics question, a significant number of candidates assumed that as when , then the constant of integration, , would also be . The displacement equation was an exponential function, and consequently this was not the case."
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Substitute and solve for the constant. Never assume it.
Rates of change generally
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The same structure applies to any rate, not only motion:
- Given a rate, integrate to find the total. If water flows in at litres per minute, the volume added between and is .
- Given a total, differentiate to find the rate.
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Watch the units. Integrating a rate in "litres per minute" over a time in minutes gives litres — the time unit cancels.
Setting out a kinematics question
- State which quantity you are given and which you want.
- Decide whether to differentiate or integrate, and how many times.
- Integrate, adding a constant each time.
- Apply each condition to the appropriate function.
- Answer with units, and interpret the sign.
Worked ExampleDisplacement and total distance
A particle moves in a straight line with velocity m s−1, where is in seconds. It starts at the origin. Find (a) its displacement after 4 seconds and (b) the total distance it travels in that time.
Step 1 — Find the displacement function
Integrate the velocity:
Apply the initial condition. "Starts at the origin" means when :
Step 2 — Part (a): displacement after 4 seconds
Substitute :
Step 3 — Part (b): find when the particle changes direction
Distance and displacement differ only if the particle turns around, which happens where :
Divide by 3 and factorise:
Both are inside the interval , so the motion has three phases.
Step 4 — Determine the direction in each phase
Test the sign of in each:
- : — moving forwards
- : — moving backwards
- : — moving forwards again
The particle goes out, comes back, then goes out again.
Step 5 — Find the position at each turning point
Using :
Step 6 — Compute the distance for each phase
Take the magnitude of each change in position:
- Phase 1 (): from 0 to 4, distance m
- Phase 2 (): from 4 to 0, distance m
- Phase 3 (): from 0 to 4, distance m
Step 7 — Add the magnitudes
Step 8 — Compare the two answers
- Displacement: 4 m — the particle ends 4 m from the origin.
- Distance travelled: 12 m — it actually covered three times that, going out, back, and out again.
The particle's journey is . Integrating the velocity straight from 0 to 4 gives only the net result and would have answered the wrong question.